We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Coal Reactor

From Pixel Starships Wiki
Jump to: navigation, search
Small Reactor   Fusion Reactor   Coal Reactor

CoalReactor2.gif
(Level 1): The latest trend in energy production: Coal! Because global warming is a hoax.
CoalReactor2.gif
(Level 2): As it turns out, if you throw enough money at it, coal can be pretty clean.

CoalReactor1.gif
CoalReactor2.gif
Level 1 Level 2

Statistics
Ship Level 1 2 3 4 5 6 7 8 9 10 11
Limit 1 1 1 1 1 1 1 1 1 1 1
Icon Name Size Stat Enhancement
ReactorIcon.png CR 2x2 None
Level PowerPowerIcon.png Generated Upgrade Ship Level Required
Cost Time
1 0-1 120 central 0s 1
2 0-2 2.2M central 2w 1

Summary

The Coal Reactor is a 2x2 Reactor obtained via Special Offers or the Dove Store for 120 Doves Points.png. The Coal Reactor is the smallest and least power productive Reactor in the game. The Coal Reactor is meant to be a last resort power generator.

Usage

Battle Mechanics

The Coal Reactor will continue to provide power to the player's ship even when it's upgrading, EMP'd, or System Hacked. The amount of power the Coal Reactor generates can also vary if it's damaged. Put simply, the power bars are treated as health bars, with one health bar representing one power.

Reactors in general also have some hidden mechanics. For example, the game forces the player to have one Reactor on their ship at all times. Along with this, if no reactors are max health, the game will give the player a 0% Escape Rate, even if the player has a Bridge.

In Combat

Since the Coal Reactor is considerably weaker (In Health ) and smaller than the other Reactors, extra precautions are usually taken. This usually means 5-6 blocks of Armor and a Module instead of a Landmine. With Crew stationed nearby, the Coal Reactor will be less susceptible to being locked down (Damage dealt to it faster than Crew can repair).

When To Use

The Coal Reactor is mostly used in level 11 ships, where the power demand is considerably higher than level 10. At this point of the game, rooms like the Ion Cannon and Cloak Generator require tons of power, and the Coal Reactor may help remedy that large consumption. The Coal Reactor may not provide much power, but every little bit will help in a power-tight battle.

AI

The Coal Reactor cannot be programmed with AI. The Coal Reactor is categorized as a "Reactor" in AI coding.

Crew Interactions

The Coal Reactor cannot be buffed by Crew.



Powered Rooms


Weapon Rooms

Laser Rooms: Mineral Mining LaserKias PhaserK BlasterPhoton PhaserPlasma DischargerParticle DischargerLaser BlasterPhoton DisruptorEMP CannonIon Cannon

Ballistic Rooms: BolterMinigunRailgun

Missile/DOA Rooms: Missile LauncherMulti Missile LauncherHangarTeleportSmall Weapons PlatformMedium Weapons Platform


Defensive Rooms

Defends Via Damage: Anti Craft LaserSecurity GateGas TrapZaki Tentacle GardenDisintegrator Gate

Defends Via Support: Shield GeneratorShield BatteryMed BayToiletAndroid StudioVisiri MechbayRadar

Defends Via Dodge: EngineFusion Drive EngineCloak Generator


Reactors

Small ReactorFusion ReactorCoal Reactor